[One corner of this small cave room is separated by stalagmite bars. Your hostage is dropped into this corner by Dragon. If they have powers, they are depowered.]
((Hostages comment here so I know who you are! The hostage risks death and dismemberment. They can still speak to their team, but Dragon will act as though they are not there.))
((Hostages comment here so I know who you are! The hostage risks death and dismemberment. They can still speak to their team, but Dragon will act as though they are not there.))
I'm thinking of a number between one and a hundred. ONE of you, try and guess it.
Today we'll be playing a simple game - one of the most simple games of all, known as the Prisoner's Dilemma, albeit slightly modified. Here's how to play:
Each team has one prisoner. I shall not acknowledge the prisoner during play.
Each team has been also matched against another. You'll be allowed to exchange a short correspondence with your opposing team. The team whose number is closer to the one I was thinking of goes first, then the other team, and then the first team again. At that point, both teams will decide whether to trust or betray one another.
Should both teams trust one another, their prisoners will each receive a burn.
Should both teams betray one another, their prisoners will each lose a limb.
A team that trusts a betrayer will lose its prisoner entirely.
But a team that betrays the trusting will not receive any punishment.
Each team has one prisoner. I shall not acknowledge the prisoner during play.
Each team has been also matched against another. You'll be allowed to exchange a short correspondence with your opposing team. The team whose number is closer to the one I was thinking of goes first, then the other team, and then the first team again. At that point, both teams will decide whether to trust or betray one another.
Should both teams trust one another, their prisoners will each receive a burn.
Should both teams betray one another, their prisoners will each lose a limb.
A team that trusts a betrayer will lose its prisoner entirely.
But a team that betrays the trusting will not receive any punishment.
[aaand is unceremoniously dumped into said corner]
-- Wha- Hey! What is this for?
-- Wha- Hey! What is this for?
-- Huh?
[trying to shake the bars a little]
... I already have a bad feeling about this.
[trying to shake the bars a little]
... I already have a bad feeling about this.
[WOW YOUR SWORD IS FINE]
Yeah, I think so...
Yeah, I think so...
[still trying to mess with the bars >:T]
It won't budge...
It won't budge...
Me too, ooooh me too. I-it's okay though! W-we'll save you!
[looking around behind her]
There's nothing but rock wall around here... Ugh. I'll try to think of something, too.
There's nothing but rock wall around here... Ugh. I'll try to think of something, too.
[nods]
If you manage to escape, we'll all make a run for it.
If you manage to escape, we'll all make a run for it.
[shakes her head]
No, I'm fine. There isn't much over here.
No, I'm fine. There isn't much over here.
[sob]
I'll-- try to think faster, then.
[ALL OUTTA IDEAS OVER HERE]
I'll-- try to think faster, then.
[ALL OUTTA IDEAS OVER HERE]
A ridiculous number... but closer than the other team.
Compose a message of up to six words, and I'll pass it onto the team you're up against. Anonymously, of course.
Compose a message of up to six words, and I'll pass it onto the team you're up against. Anonymously, of course.
Well... Whatever it is, I'll be careful on my end.
[aaaaah ;;]
Mmm. . . and in the meantime, we'll protect you.
Mmm. . . and in the meantime, we'll protect you.
At least we can still talk, so... I'll help out where I can.

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