teamposts ([personal profile] teamposts) wrote2012-11-02 07:47 pm

Byzantium

[While your team tries to figure out what just happened (or waits for something to happen if they were already inside), great ghostly wolves form themselves out of the shadows and mist of the deeper forest. They set themselves down at the edge of the clearing your cabin is in, watching with hungry, predatory looks. These are no simple wolves either: they're huge creatures the size of a large pony.

The presence returns again, curious as ever. It pulls your attention to the wolves outside, as if it wasn't there already. Curious, curious, what will you do with them? There's a sudden, very distinct knowledge that they will attack. They will fight to get into the cabin unless you send them elsewhere. Of course . . . you could simply allow them to struggle against the defenses you've built up, but is it enough to hold them off? It doesn't seem impossible that they might break through . . . Will it be enough to hold off any other beasts sent to your team? If you start to wonder about what they'll do if they get in, an uneasy, heavy feeling of dread floods the area from the mysterious presence; it doesn't seem like it will be anything good.

What will you do?]
the_wood: (Default)

Instructions

[personal profile] the_wood 2012-11-03 01:12 am (UTC)(link)
[--You are to choose a team to sic the wolves on. You may choose up to two teams for this! People innately know this thanks to the forest's method of communication.

--If you choose to attack no one, the wolves will go for you instead. :')

--Your defenses will provide you some protection, but they do have limits and you know this.

--There is 1 hour allowed for this round.]
Edited 2012-11-03 01:13 (UTC)